Version 0.2: Continuing development
Mutant Beatdown » Devlog
- Narrow down the arena size for maximum action
- Remove tentacle mutation for now until game feel is good
- Add blood particles and meat chunks on death
- Add mutated meat chunks that provide health
- Add a new jumping enemy with temporary art
- Add a power system that is used by stronger attacks
- Add a dash ability that uses power
- Add hitstop capabilities, all hits now have a small hitstop between the participants
- Add camera shake
- Change sound fx and music to temporary ones to help with game feel
- Significantly increase enemy and player speed to increase game intensity
- Improve knockback logic to make it feel better
Next steps:
- Add a heavy attack for the arm
- 2 more mutations, the tentacle and bone blade arm
- Finish the animations and effects for the jumper
- Boss for the demo
- Main menu, settings etc.
- Game over screen
- Improved UI for the gameplay
- Update Graphics for the arena itself
I'm going to spend a month or so to polish this game to see if people are actually interested in this game, and to also improve my game development skills. I'll write up some devlogs along the way.
Files
mutant_beatdown.zip Play in browser
58 days ago
Get Mutant Beatdown
Mutant Beatdown
Beat em up game where your arm changes its type after each wave
| Status | In development |
| Author | sovium |
| Genre | Action |
| Tags | Beat 'em up |
Leave a comment
Log in with itch.io to leave a comment.